Done deal


This update is supposed to be a reflection on my time with this prototype.

While my knowledge of game building is not extensive enough to really get my idea of what the game is supposed to be on paper, I am pleased with how I am becoming more familiar with how game engines function. I found that the basic idea that I was going for got through in the end; however, it came across as a clunky mess more than anything. I feel limited by my knowledge at this point in time, yet can see how this game has begun to take shape. While it has nothing to with working in the engine itself, I am proud of how I am beginning to use multiple tools, such as Photoshop, to integrate certain things into my projects. If there's one thing that I could improve, it would be the enemies. They weren't anywhere near as fleshed out as I would have liked for them to be. 

This project was an overall fail, but the experiences that I gained from it say the opposite.

Files

BrushingFINISHED.zip Play in browser
Mar 27, 2021

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